﻿using System.Diagnostics;
using RaytracerLib.MathLib;
using YAXLib;
using System;
using RaytracerLib.Attenuations;
using RaytracerLib.Rays;
using RaytracerLib.RenderableObjects;

namespace RaytracerLib.Lights
{
    public class OmniLight : Light
    {
        public OmniLight()
            : base(Vector3.XAXIS, Vector3.YAXIS)
        {
        }
    }
}